Thursday, September 1, 2011

Deep Sea Sub

Busted out some more concept. Think I'm getting somewhere. Can I manage to capture a quality that professional daily concept artists achieve and still work in animation? My goal is to get to the point where if I crouch real low I can jump up and scratch that ceiling with my index finger. Dropped a process image bellow too in case anyone wants to take a gander at how I'm doing this stuff and has suggestions for improvement.

And yeah, at 16 bits I had some banding in the background, but opted to keep it since this ship is so deep in the ocean and who knows what things look like down there.

No comments:

Post a Comment