Thursday, September 1, 2011

Deep Sea Sub

Busted out some more concept. Think I'm getting somewhere. Can I manage to capture a quality that professional daily concept artists achieve and still work in animation? My goal is to get to the point where if I crouch real low I can jump up and scratch that ceiling with my index finger. Dropped a process image bellow too in case anyone wants to take a gander at how I'm doing this stuff and has suggestions for improvement.

And yeah, at 16 bits I had some banding in the background, but opted to keep it since this ship is so deep in the ocean and who knows what things look like down there.



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